Rust PopulationField survey · Rust servers
Observing 51,425 players 11,685 servers 3,180 with someone on 127 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335habitat unknownfirst seen 22 Oct 2026

RPV automatic local test

Offline 176.60.52.61:50364 checked 6d ago

moddedcarbon

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RPV automatic local test rank against other Rust servers?

By player hours over the last seven days, RPV automatic local test places at #15,335, within the top 69% of ranked servers.

How busy is RPV automatic local test?

We have no live count for RPV automatic local test right now. It was last seen 6 days 18 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on RPV automatic local test mean?

The game's server browser reads the tags RPV automatic local test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RPV automatic local test?

RPV automatic local test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe notes

What is the wipe schedule on RPV automatic local test?

Too few wipes are on record for RPV automatic local test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 6 days 18 hours ago, that is how long the current world has stood.

Settings

Which map does RPV automatic local test run?

RPV automatic local test uses a map the game generates: procedural.

What are the rules and settings on RPV automatic local test?

The name tells you nothing about gather rates: RPV automatic local test states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RPV automatic local test run?

On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is RPV automatic local test online, and how reliable is it?

Currently offline, RPV automatic local test was last seen 6 days 18 hours ago. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. It was first seen by Rust Population on 22 October 2026.

Where is RPV automatic local test located?

A region is not published by RPV automatic local test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 176.60.52.61:50364.

How to join

How do I join RPV automatic local test?

Open the console with F1 in Rust and enter client.connect 176.60.52.61:50364. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.