RPV automatic local test
Offline 176.60.52.61:51074 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RPV automatic local test rank against other Rust servers?
By player hours over the last seven days, RPV automatic local test places at #15,351, within the top 69% of ranked servers.
How busy is RPV automatic local test?
RPV automatic local test is offline at this count; we last saw it 6 days 15 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on RPV automatic local test mean?
These are the tags RPV automatic local test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RPV automatic local test?
These Rust Population lists include RPV automatic local test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on RPV automatic local test?
The record holds too few of RPV automatic local test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does RPV automatic local test run?
A procedural map, generated by the game, is in use on RPV automatic local test.
What are the rules and settings on RPV automatic local test?
Nothing in RPV automatic local test's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RPV automatic local test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for RPV automatic local test. Steam updates your game automatically, but you need the same protocol to join.
Is RPV automatic local test online, and how reliable is it?
Currently offline, RPV automatic local test was last seen 6 days 15 hours ago. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. The first sighting by Rust Population was on 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 176.60.52.61:51074.
How to join
How do I join RPV automatic local test?
Either enter client.connect 176.60.52.61:51074 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.