RPV automatic local test
Offline 176.60.52.61:54301 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RPV automatic local test rank against other Rust servers?
Over the past week it ranks #15,349 for player hours, which puts RPV automatic local test in the top 69% of all ranked servers.
How busy is RPV automatic local test?
At this count RPV automatic local test is offline, with its last sighting 6 days 14 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on RPV automatic local test mean?
What the game's server browser reads from RPV automatic local test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RPV automatic local test?
These Rust Population lists include RPV automatic local test: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What is the wipe schedule on RPV automatic local test?
Its rhythm cannot be told yet: too few of RPV automatic local test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 6 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does RPV automatic local test run?
A procedural map, generated by the game, is in use on RPV automatic local test.
What are the rules and settings on RPV automatic local test?
Nothing in RPV automatic local test's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RPV automatic local test run?
On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is RPV automatic local test online, and how reliable is it?
Offline at the moment, RPV automatic local test was last seen 6 days 14 hours ago. Over the last 6 full days, 0 of 144 hours were online, or 0%. The first sighting by Rust Population was on 22 October 2026.
Where is RPV automatic local test located?
A region is not published by RPV automatic local test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 176.60.52.61:54301.
How to join
How do I join RPV automatic local test?
Either enter client.connect 176.60.52.61:54301 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.