Rust PopulationField survey · Rust servers
Observing 59,433 players 11,750 servers 3,457 with someone on 132 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,405habitat unknownfirst seen 22 Oct 2026

RPV automatic local test

Offline 176.60.52.61:56579 checked 5d ago

moddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RPV automatic local test rank against other Rust servers?

Over the past week it ranks #15,405 for player hours, which puts RPV automatic local test in the top 69% of all ranked servers.

How busy is RPV automatic local test?

We have no live count for RPV automatic local test right now. It was last seen 5 days 6 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on RPV automatic local test mean?

What the game's server browser reads from RPV automatic local test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RPV automatic local test?

These Rust Population lists include RPV automatic local test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What is the wipe schedule on RPV automatic local test?

Its rhythm cannot be told yet: too few of RPV automatic local test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 5 days 6 hours ago, that is how long the current world has stood.

Map and rules

Which map does RPV automatic local test run?

The map on RPV automatic local test is procedural, made by the game.

What are the rules and settings on RPV automatic local test?

Nothing in RPV automatic local test's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RPV automatic local test run?

Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test uses. Steam updates your game automatically, but you need the same protocol to join.

Is RPV automatic local test online, and how reliable is it?

Offline at the moment, RPV automatic local test was last seen 5 days 6 hours ago. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. On 22 October 2026, Rust Population saw it for the first time.

Where is RPV automatic local test located?

Nothing published by RPV automatic local test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 176.60.52.61:56579 is where it lives.

How to join

How do I join RPV automatic local test?

Open the console with F1 in Rust and enter client.connect 176.60.52.61:56579. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.