RPV automatic local test
Offline 176.60.52.61:56725 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RPV automatic local test rank against other Rust servers?
The last seven days of player hours place RPV automatic local test at #15,326, within the top 69% of all ranked servers.
How busy is RPV automatic local test?
RPV automatic local test is offline at this count; we last saw it 7 days 5 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RPV automatic local test mean?
These are the tags RPV automatic local test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RPV automatic local test?
These Rust Population lists include RPV automatic local test: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on RPV automatic local test?
Its rhythm cannot be told yet: too few of RPV automatic local test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 5 hours ago the current world was made.
Settings
Which map does RPV automatic local test run?
The map on RPV automatic local test is procedural, made by the game.
What are the rules and settings on RPV automatic local test?
Nothing in RPV automatic local test's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RPV automatic local test run?
On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is RPV automatic local test online, and how reliable is it?
Offline at the moment, RPV automatic local test was last seen 7 days 5 hours ago. Over the last 6 full days, 0 of 144 hours were online, or 0%. It was first seen by Rust Population on 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.60.52.61:56725.
Getting in
How do I join RPV automatic local test?
To connect directly, open Rust's console with F1 and type client.connect 176.60.52.61:56725; or press Launch Rust on this page and Steam opens Rust and joins for you.