RPV automatic local test
Offline 176.60.52.61:58842 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RPV automatic local test rank against other Rust servers?
By player hours over the last seven days, RPV automatic local test places at #15,339, within the top 69% of ranked servers.
How busy is RPV automatic local test?
RPV automatic local test is offline at this count; we last saw it 6 days 7 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on RPV automatic local test mean?
The game's server browser reads the tags RPV automatic local test publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RPV automatic local test?
On Rust Population, RPV automatic local test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on RPV automatic local test?
Too few wipes are on record for RPV automatic local test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 6 days 7 hours ago.
Map and rules
Which map does RPV automatic local test run?
A procedural map, generated by the game, is in use on RPV automatic local test.
What are the rules and settings on RPV automatic local test?
No gather rate appears in the name of RPV automatic local test. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RPV automatic local test run?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test uses. The protocol must match for you to join, and Steam updates it for you.
Is RPV automatic local test online, and how reliable is it?
Currently offline, RPV automatic local test was last seen 6 days 7 hours ago. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. The first sighting by Rust Population was on 22 October 2026.
Where is RPV automatic local test located?
Nothing published by RPV automatic local test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 176.60.52.61:58842.
Getting in
How do I join RPV automatic local test?
To connect directly, open Rust's console with F1 and type client.connect 176.60.52.61:58842; or press Launch Rust on this page and Steam opens Rust and joins for you.