Rust PopulationField survey · Rust servers
Observing 82,123 players 11,826 servers 3,756 with someone on 273 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341habitat unknownfirst seen 22 Oct 2026

RPV automatic local test

Offline 176.60.52.61:60741 checked 7d ago

moddedcarbon

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RPV automatic local test rank against other Rust servers?

By player hours over the last seven days, RPV automatic local test places at #15,341, within the top 69% of ranked servers.

How busy is RPV automatic local test?

RPV automatic local test is offline at this count; we last saw it 7 days 8 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on RPV automatic local test mean?

These are the tags RPV automatic local test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RPV automatic local test?

RPV automatic local test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What is the wipe schedule on RPV automatic local test?

Its rhythm cannot be told yet: too few of RPV automatic local test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 7 days 8 hours ago, that is how long the current world has stood.

Settings

Which map does RPV automatic local test run?

The map on RPV automatic local test is procedural, made by the game.

What are the rules and settings on RPV automatic local test?

The name tells you nothing about gather rates: RPV automatic local test states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RPV automatic local test run?

Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test uses. The protocol must match for you to join, and Steam updates it for you.

Is RPV automatic local test online, and how reliable is it?

We last saw RPV automatic local test 7 days 8 hours ago, and it is offline now. Over the last 6 full days, 0 of 144 hours were online, or 0%. The first sighting by Rust Population was on 22 October 2026.

Where is RPV automatic local test located?

A region is not published by RPV automatic local test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 176.60.52.61:60741.

Getting in

How do I join RPV automatic local test?

Either enter client.connect 176.60.52.61:60741 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players You can join up to 1 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.