RPV automatic local test
Offline 176.60.52.61:61256 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RPV automatic local test rank against other Rust servers?
Over the past week it ranks #15,339 for player hours, which puts RPV automatic local test in the top 69% of all ranked servers.
How busy is RPV automatic local test?
At this count RPV automatic local test is offline, with its last sighting 6 days 16 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on RPV automatic local test mean?
What the game's server browser reads from RPV automatic local test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RPV automatic local test?
RPV automatic local test appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on RPV automatic local test?
The record holds too few of RPV automatic local test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 6 days 16 hours ago, that is how long the current world has stood.
Map and rules
Which map does RPV automatic local test run?
A procedural map, generated by the game, is in use on RPV automatic local test.
What are the rules and settings on RPV automatic local test?
No gather rate appears in the name of RPV automatic local test. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RPV automatic local test run?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test uses. Steam updates your game automatically, but you need the same protocol to join.
Is RPV automatic local test online, and how reliable is it?
Offline at the moment, RPV automatic local test was last seen 6 days 16 hours ago. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. The first sighting by Rust Population was on 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 176.60.52.61:61256 is where it lives.
How to join
How do I join RPV automatic local test?
To connect directly, open Rust's console with F1 and type client.connect 176.60.52.61:61256; or press Launch Rust on this page and Steam opens Rust and joins for you.