RPV automatic local test
Offline 176.60.52.61:61692 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RPV automatic local test rank against other Rust servers?
The last seven days of player hours place RPV automatic local test at #15,341, within the top 69% of all ranked servers.
How busy is RPV automatic local test?
RPV automatic local test is offline at this count; we last saw it 7 days 4 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on RPV automatic local test mean?
These are the tags RPV automatic local test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RPV automatic local test?
These Rust Population lists include RPV automatic local test: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on RPV automatic local test?
Too few wipes are on record for RPV automatic local test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 7 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does RPV automatic local test run?
The map on RPV automatic local test is procedural, made by the game.
What are the rules and settings on RPV automatic local test?
Nothing in RPV automatic local test's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RPV automatic local test run?
On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is RPV automatic local test online, and how reliable is it?
We last saw RPV automatic local test 7 days 4 hours ago, and it is offline now. Over the last 6 full days, 0 of 144 hours were online, or 0%. It was first seen by Rust Population on 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.60.52.61:61692.
Getting in
How do I join RPV automatic local test?
To connect directly, open Rust's console with F1 and type client.connect 176.60.52.61:61692; or press Launch Rust on this page and Steam opens Rust and joins for you.