Rust Oxide Dev - Local
Offline 176.60.53.184:28115 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Oxide Dev - Local rank against other Rust servers?
Over the past week it ranks #12,834 for player hours, which puts Rust Oxide Dev - Local in the top 59% of all ranked servers.
How busy is Rust Oxide Dev - Local?
We have no live count for Rust Oxide Dev - Local right now. It was last seen 13 days 22 hours ago.
Lists and tags
What do the server tags on Rust Oxide Dev - Local mean?
These are the tags Rust Oxide Dev - Local publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust Oxide Dev - Local?
On Rust Population, Rust Oxide Dev - Local is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Rust Oxide Dev - Local?
The record holds too few of Rust Oxide Dev - Local's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does Rust Oxide Dev - Local run?
The map on Rust Oxide Dev - Local is procedural, made by the game.
What are the rules and settings on Rust Oxide Dev - Local?
No gather rate appears in the name of Rust Oxide Dev - Local. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust Oxide Dev - Local run?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rust Oxide Dev - Local online, and how reliable is it?
Currently offline, Rust Oxide Dev - Local was last seen 13 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 October 2026, Rust Population saw it for the first time.
Where is Rust Oxide Dev - Local located?
No region is published by Rust Oxide Dev - Local. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 176.60.53.184:28115.
Getting in
How do I join Rust Oxide Dev - Local?
Either enter client.connect 176.60.53.184:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.