Rust PopulationField survey · Rust servers
Observing 61,343 players 11,769 servers 3,535 with someone on 127 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,849habitat unknownfirst seen 10 Oct 2026

Rust Oxide Dev - Local

Offline 176.60.53.18:28115 checked 17d ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,849
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Oxide Dev - Local rank against other Rust servers?

The last seven days of player hours place Rust Oxide Dev - Local at #15,849, within the top 72% of all ranked servers.

How busy is Rust Oxide Dev - Local?

At this count Rust Oxide Dev - Local is offline, with its last sighting 17 days 13 hours ago.

Tags

What do the server tags on Rust Oxide Dev - Local mean?

These are the tags Rust Oxide Dev - Local publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Oxide Dev - Local?

Rust Oxide Dev - Local appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Rust Oxide Dev - Local?

Too few wipes are on record for Rust Oxide Dev - Local to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 9 hours ago the current world was made.

Settings

Which map does Rust Oxide Dev - Local run?

The map on Rust Oxide Dev - Local is procedural, made by the game.

What are the rules and settings on Rust Oxide Dev - Local?

No gather rate appears in the name of Rust Oxide Dev - Local. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Rust Oxide Dev - Local run?

On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167398. Your game needs the same protocol to join; Steam takes care of updating it.

Is Rust Oxide Dev - Local online, and how reliable is it?

We last saw Rust Oxide Dev - Local 17 days 13 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 10 October 2026.

Where is Rust Oxide Dev - Local located?

A region is not published by Rust Oxide Dev - Local. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 176.60.53.18:28115.

How to join

How do I join Rust Oxide Dev - Local?

Open the console with F1 in Rust and enter client.connect 176.60.53.18:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players You can join up to 2 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.