Rust PopulationField survey · Rust servers
Observing 64,938 players 11,790 servers 3,582 with someone on 124 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,918habitat unknownfirst seen 13 Sep 2026

Rust Oxide Dev - Local

Offline 176.60.55.43:28115 checked 44d ago

moddedoxide

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
0
peak –
Rank
#12,918
no region published
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Oxide Dev - Local rank against other Rust servers?

Over the past week it ranks #12,918 for player hours, which puts Rust Oxide Dev - Local in the top – of all ranked servers.

How busy is Rust Oxide Dev - Local?

At this count Rust Oxide Dev - Local is offline, with its last sighting 44 days 11 hours ago.

Lists and tags

What do the server tags on Rust Oxide Dev - Local mean?

What the game's server browser reads from Rust Oxide Dev - Local is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust Oxide Dev - Local?

These Rust Population lists include Rust Oxide Dev - Local: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Rust Oxide Dev - Local?

The record holds too few of Rust Oxide Dev - Local's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 48 days 3 hours ago.

Map and rules

Which map does Rust Oxide Dev - Local run?

Rust Oxide Dev - Local uses a map the game generates: procedural.

What are the rules and settings on Rust Oxide Dev - Local?

Nothing in Rust Oxide Dev - Local's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Rust Oxide Dev - Local run?

The setup is Rust network protocol 2633 and build 163493 on Windows for Rust Oxide Dev - Local. The protocol must match for you to join, and Steam updates it for you.

Is Rust Oxide Dev - Local online, and how reliable is it?

Offline at the moment, Rust Oxide Dev - Local was last seen 44 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.

Where is Rust Oxide Dev - Local located?

A region is not published by Rust Oxide Dev - Local. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 176.60.55.43:28115.

Getting in

How do I join Rust Oxide Dev - Local?

To connect directly, open Rust's console with F1 and type client.connect 176.60.55.43:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.