Rust PopulationField survey · Rust servers
Observing 36,787 players 11,611 servers 2,913 with someone on 75 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,749EUfirst seen 15 Sep 2026

Home test server

Offline EU 176.63.3.176:28015 checked 14h ago

biweekly wipes vanillamoddedcarbon

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
1
peak 1
Rank
#11,749
top 53% · #2371 in EU
Last wipe
15h ago
biweekly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75114:0015:0016:00Wiped Wed 28 Oct, 16:07 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct29 Oct

Top 53% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
13d 8h
Wed 11 Nov, 16:07 UTC
27d 8h
Wed 25 Nov, 16:07 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW
41d 8h
Wed 9 Dec, 16:07 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:07 UTC15h ago – – running 0
Fri 2 Oct, 08:04 UTC26d ago 1 halved by day 1 26.3 days 0
Thu 1 Oct, 14:34 UTC27d ago 1 – 0.7 days 0
Wed 30 Sep, 12:12 UTC28d ago 1 – 1.1 days 0
Sat 26 Sep, 19:30 UTC32d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Home test server rank against other Rust servers?

On player hours over the last seven days Home test server is #11,749, #2,371 in Europe, placing it in the top 53% of ranked servers.

How busy is Home test server?

We have no live count for Home test server right now. It was last seen 14 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 16:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on Home test server mean?

The game's server browser reads the tags Home test server publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Home test server?

Home test server appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on Home test server?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Home test server?

Its tag sets the prediction: too few of Home test server's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 15 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Settings

Which map does Home test server run?

Home test server uses a map the game generates: procedural.

What are the rules and settings on Home test server?

Nothing in Home test server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Home test server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Home test server. Your game needs the same protocol to join; Steam takes care of updating it.

Is Home test server online, and how reliable is it?

Offline at the moment, Home test server was last seen 14 hours ago. Over the last 7 full days, 3 of 168 hours were online, or 2%. On 15 September 2026, Rust Population saw it for the first time.

Where is Home test server located?

The EU tag is how Home test server places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 176.63.3.176:28015.

How to join

How do I join Home test server?

Open the console with F1 in Rust and enter client.connect 176.63.3.176:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^z,^y,^b,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players The server has 500 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.