rv-rust-dev
Offline 176.78.218.155:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:47 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does rv-rust-dev rank against other Rust servers?
By player hours over the last seven days, rv-rust-dev places at #15,349, within the top 69% of ranked servers.
How busy is rv-rust-dev?
We have no live count for rv-rust-dev right now. It was last seen 2 days 2 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on rv-rust-dev mean?
The game's server browser reads the tags rv-rust-dev publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include rv-rust-dev?
These Rust Population lists include rv-rust-dev: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on rv-rust-dev?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on rv-rust-dev?
Its rhythm cannot be told yet: too few of rv-rust-dev's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 5 hours ago.
Map and rules
Which map does rv-rust-dev run?
A procedural map, generated by the game, is in use on rv-rust-dev.
What are the rules and settings on rv-rust-dev?
No gather rate appears in the name of rv-rust-dev. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does rv-rust-dev run?
Rust network protocol 2635 and build 168909 on Linux is what rv-rust-dev uses. Steam updates your game automatically, but you need the same protocol to join.
Is rv-rust-dev online, and how reliable is it?
Currently offline, rv-rust-dev was last seen 2 days 2 hours ago. It was up 23% of the time over the last 7 full days, 38 out of 168 hours. The first sighting by Rust Population was on 20 September 2026.
Where is rv-rust-dev located?
No region is published by rv-rust-dev. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 176.78.218.155:28015.
Getting in
How do I join rv-rust-dev?
Open the console with F1 in Rust and enter client.connect 176.78.218.155:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.