NeoRed Testes (Monumentos)
Offline 176.79.45.77:28015 checked 17h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does NeoRed Testes (Monumentos) rank against other Rust servers?
By player hours over the last seven days, NeoRed Testes (Monumentos) places at #6,537, within the top 29% of ranked servers.
How busy is NeoRed Testes (Monumentos)?
NeoRed Testes (Monumentos) is offline at this count; we last saw it 17 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 2. Look at the last 48 hours and 00:00 UTC stands out: it averaged 2 players.
Tags
What do the server tags on NeoRed Testes (Monumentos) mean?
What the game's server browser reads from NeoRed Testes (Monumentos) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include NeoRed Testes (Monumentos)?
On Rust Population, NeoRed Testes (Monumentos) is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on NeoRed Testes (Monumentos)?
Too few wipes are on record for NeoRed Testes (Monumentos) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 1 hours ago the current world was made.
Map and rules
Which map does NeoRed Testes (Monumentos) run?
A procedural map of size 4,500 from seed 2022, generated by the game, is in use on NeoRed Testes (Monumentos). Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on NeoRed Testes (Monumentos)?
No gather rate appears in the name of NeoRed Testes (Monumentos). Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does NeoRed Testes (Monumentos) run?
On Windows, NeoRed Testes (Monumentos) runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does NeoRed Testes (Monumentos) run smoothly?
It ran at 76 server fps on average over the last 48 hours, and never went below 61. The entity count reached 117,246: buildings, deployables and all other objects. Up to 3,540 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is NeoRed Testes (Monumentos) online, and how reliable is it?
Currently offline, NeoRed Testes (Monumentos) was last seen 17 hours ago. The uptime it reports suggests a restart roughly 5 hours ago. The last 1 full day gave 25% uptime, with 6 of 24 hours recorded as up. The first sighting by Rust Population was on 26 October 2026.
Where is NeoRed Testes (Monumentos) located?
No region is published by NeoRed Testes (Monumentos). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 176.79.45.77:28015 is where it lives.
Getting in
How do I join NeoRed Testes (Monumentos)?
Open the console with F1 in Rust and enter client.connect 176.79.45.77:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.