bunz test
Online EU 176.9.122.93:28045 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 65% in EU, and #161 of the solo servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does bunz test rank against other Rust servers?
bunz test ranks #6,192 on seven-day player hours, #1,898 in Europe, and sits in the top 28% of all ranked servers. It places #161 among servers of the solo kind.
How busy is bunz test?
bunz test holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on bunz test mean?
What the game's server browser reads from bunz test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts1 (Group limit): The team limit is 1; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include bunz test?
On Rust Population, bunz test is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and Solo Rust servers, counted live. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on bunz test?
The busiest point of its recent wipes averaged 1 players. Peak came 25 hours into the latest wipe.
What is the wipe schedule on bunz test?
The force wipe is the only wipe bunz test takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 18 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does bunz test run?
A procedural map of size 4,000 from seed 1122963626, generated by the game, is in use on bunz test. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on bunz test?
The name tells you nothing about gather rates: bunz test states none. Solo play only: teams are not allowed. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does bunz test run?
On Linux, bunz test runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does bunz test run smoothly?
The last 48 hours saw an average of 5 server fps, with 5 as the lowest. Up to 94,102 entities were present, counting buildings, deployables and everything else. Up to 2,358 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is bunz test online, and how reliable is it?
You will find bunz test online now. About 6 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is bunz test located?
The EU tag is how bunz test places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.9.122.93:28045.
Getting in
How do I join bunz test?
To connect directly, open Rust's console with F1 and type client.connect 176.9.122.93:28045; or press Launch Rust on this page and Steam opens Rust and joins for you.