[EU]FreeFields/Creative/Building/Sandbox
Online EU 176.9.52.110:25584 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 17:12 UTC7d ago | 1 | – | running | 0 |
| Sat 26 Sep, 00:21 UTC33d ago | 1 | halved by day 1 | 25.7 days | 1 |
| Thu 24 Sep, 09:36 UTC34d ago | 1 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU]FreeFields/Creative/Building/Sandbox rank against other Rust servers?
Seven-day player hours put [EU]FreeFields/Creative/Building/Sandbox at #15,024, or #2,536 in Europe, inside the top 68% of all ranked servers.
How busy is [EU]FreeFields/Creative/Building/Sandbox?
Of its 60 slots, [EU]FreeFields/Creative/Building/Sandbox is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on [EU]FreeFields/Creative/Building/Sandbox mean?
What the game's server browser reads from [EU]FreeFields/Creative/Building/Sandbox is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): 60 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^c (Creative): A sandbox: build what you like and skip the gathering; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [EU]FreeFields/Creative/Building/Sandbox?
These Rust Population lists include [EU]FreeFields/Creative/Building/Sandbox: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Filter the server list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on [EU]FreeFields/Creative/Building/Sandbox?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on [EU]FreeFields/Creative/Building/Sandbox?
The force wipe is the only wipe [EU]FreeFields/Creative/Building/Sandbox takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 7 days 7 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does [EU]FreeFields/Creative/Building/Sandbox run?
A procedural map of size 4,500 from seed 1337, generated by the game, is in use on [EU]FreeFields/Creative/Building/Sandbox. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on [EU]FreeFields/Creative/Building/Sandbox?
Nothing in [EU]FreeFields/Creative/Building/Sandbox's name says how gather works. Eight players per group is the default, and it applies here. This server runs build & creative, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [EU]FreeFields/Creative/Building/Sandbox run?
Rust network protocol 2635 and build 167781 on Linux is what [EU]FreeFields/Creative/Building/Sandbox uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [EU]FreeFields/Creative/Building/Sandbox run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 30. Up to 18,901 entities were present, counting buildings, deployables and everything else. Up to 3,265 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is [EU]FreeFields/Creative/Building/Sandbox online, and how reliable is it?
[EU]FreeFields/Creative/Building/Sandbox is up and running at the moment. About 9 hours ago, it restarted, according to its uptime. It was up 86% of the time over the last 7 full days, 144 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [EU]FreeFields/Creative/Building/Sandbox located?
With its EU tag, [EU]FreeFields/Creative/Building/Sandbox places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 176.9.52.110:25584.
Getting in
How do I join [EU]FreeFields/Creative/Building/Sandbox?
Open the console with F1 in Rust and enter client.connect 176.9.52.110:25584. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/jdYbgAacUM.