UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE
Online 176.98.23.70:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:35 UTC24d ago | 3 | – | running | 0 |
| Fri 2 Oct, 16:14 UTC25d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE rank against other Rust servers?
By player hours over the last seven days, UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE places at #8,808, within the top 40% of ranked servers.
How busy is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?
UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE holds 0 players at the moment, out of 500 slots. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 20:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE mean?
The game's server browser reads the tags UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?
These Rust Population lists include UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?
The busiest point of its recent wipes averaged 2 players. Peak came 25 hours into the latest wipe.
What is the wipe schedule on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?
The record holds too few of UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 22 hours ago.
Map and rules
Which map does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE run?
A procedural map of size 3,700 from seed 329470229, generated by the game, is in use on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?
The name tells you nothing about gather rates: UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE run?
On Windows, UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE run smoothly?
The last 48 hours saw an average of 299 server fps, with 178 as the lowest. The entity count reached 77,991: buildings, deployables and all other objects. Memory use peaked at 2,697 MB. Players feel lag when fps is low and the entity count climbs.
Is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE online, and how reliable is it?
You will find UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE online now. Judging by the uptime it reports, the last restart was about 41 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE located?
No region is published by UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.98.23.70:28015.
How to join
How do I join UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?
To connect directly, open Rust's console with F1 and type client.connect 176.98.23.70:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.