[BR] ThePirateStaging
Offline SA 177.130.250.220:28019 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 82% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:24 UTC30d ago | 2 | – | running | 1 |
| Sun 27 Sep, 19:04 UTC32d ago | 1 | – | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [BR] ThePirateStaging rank against other Rust servers?
On player hours over the last seven days [BR] ThePirateStaging is #14,450, #198 in South America, placing it in the top 60% of ranked servers.
How busy is [BR] ThePirateStaging?
At this count [BR] ThePirateStaging is offline, with its last sighting 30 days 5 hours ago.
Lists and tags
What do the server tags on [BR] ThePirateStaging mean?
What the game's server browser reads from [BR] ThePirateStaging is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166257 (Build): Game build: 166257; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Other players are not a threat; the danger comes from the world; SA (South America): The server browser lists it under South America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [BR] ThePirateStaging?
[BR] ThePirateStaging appears among the Rust Population lists that follow: Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: South America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on [BR] ThePirateStaging?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [BR] ThePirateStaging?
[BR] ThePirateStaging wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 30 days 6 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does [BR] ThePirateStaging run?
[BR] ThePirateStaging uses a map the game generates, procedural, at size 4,500 with seed 97823186. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [BR] ThePirateStaging?
No gather rate appears in the name of [BR] ThePirateStaging. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser lists it under Community, as a community server. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [BR] ThePirateStaging run?
On Linux, [BR] ThePirateStaging runs Rust network protocol 2634 and build 166257. Steam updates your game automatically, but you need the same protocol to join.
Is [BR] ThePirateStaging online, and how reliable is it?
Currently offline, [BR] ThePirateStaging was last seen 30 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 27 September 2026, Rust Population saw it for the first time.
Where is [BR] ThePirateStaging located?
By its SA tag, [BR] ThePirateStaging says it is in South America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 177.130.250.220:28019.
How to join
How do I join [BR] ThePirateStaging?
Either enter client.connect 177.130.250.220:28019 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.