Toddy Dev Server
Online 177.145.33.186:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:49 UTC2d ago | 3 | – | running | 0 |
| Sun 25 Oct, 19:00 UTC3d ago | 3 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Toddy Dev Server rank against other Rust servers?
The last seven days of player hours place Toddy Dev Server at #5,448, within the top 24% of all ranked servers.
How busy is Toddy Dev Server?
The count reads 0 players on Toddy Dev Server, which has 40 slots. Seven days of counting give an average of 0 players and a peak of 3. The busiest hour in the last 48 was 23:00 UTC, when an average of 2 players were on.
Lists and tags
What do the server tags on Toddy Dev Server mean?
These are the tags Toddy Dev Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Toddy Dev Server?
These Rust Population lists include Toddy Dev Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Toddy Dev Server?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 4 hours in.
What is the wipe schedule on Toddy Dev Server?
The record holds too few of Toddy Dev Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 3 days 17 hours ago.
Settings
What are the rules and settings on Toddy Dev Server?
No gather rate appears in the name of Toddy Dev Server. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Toddy Dev Server run?
On Linux, Toddy Dev Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Toddy Dev Server online, and how reliable is it?
Right now, Toddy Dev Server is online. It was up 99% of the time over the last 3 full days, 71 out of 72 hours. The first sighting by Rust Population was on 25 October 2026.
Where is Toddy Dev Server located?
Nothing published by Toddy Dev Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 177.145.33.186:28015.
Getting in
How do I join Toddy Dev Server?
Open the console with F1 in Rust and enter client.connect 177.145.33.186:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.