Toddy Dev Server
Offline 177.145.34.233:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Toddy Dev Server rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts Toddy Dev Server in the top 69% of all ranked servers.
How busy is Toddy Dev Server?
We have no live count for Toddy Dev Server right now. It was last seen 4 days 8 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Toddy Dev Server mean?
These are the tags Toddy Dev Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Toddy Dev Server?
These Rust Population lists include Toddy Dev Server: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What is the wipe schedule on Toddy Dev Server?
Too few wipes are on record for Toddy Dev Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 8 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Toddy Dev Server?
The name tells you nothing about gather rates: Toddy Dev Server states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Toddy Dev Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Toddy Dev Server. The protocol must match for you to join, and Steam updates it for you.
Is Toddy Dev Server online, and how reliable is it?
We last saw Toddy Dev Server 4 days 8 hours ago, and it is offline now. Over the last 3 full days, 0 of 72 hours were online, or 0%. The first sighting by Rust Population was on 25 October 2026.
Where is Toddy Dev Server located?
A region is not published by Toddy Dev Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 177.145.34.233:28015 is where it lives.
Getting in
How do I join Toddy Dev Server?
Either enter client.connect 177.145.34.233:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.