Toddy Dev Server
Offline 177.145.34.247:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 21:48 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Toddy Dev Server rank against other Rust servers?
The last seven days of player hours place Toddy Dev Server at #15,310, within the top 69% of all ranked servers.
How busy is Toddy Dev Server?
At this count Toddy Dev Server is offline, with its last sighting 4 days 10 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Toddy Dev Server mean?
What the game's server browser reads from Toddy Dev Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Toddy Dev Server?
Toddy Dev Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Toddy Dev Server?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 24 hours into the latest wipe.
What is the wipe schedule on Toddy Dev Server?
The record holds too few of Toddy Dev Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 12 hours ago.
Settings
What are the rules and settings on Toddy Dev Server?
No gather rate appears in the name of Toddy Dev Server. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Toddy Dev Server run?
Rust network protocol 2635 and build 168909 on Linux is what Toddy Dev Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Toddy Dev Server online, and how reliable is it?
We last saw Toddy Dev Server 4 days 10 hours ago, and it is offline now. It was up 32% of the time over the last 7 full days, 53 out of 168 hours. It was first seen by Rust Population on 18 October 2026.
Where is Toddy Dev Server located?
No region is published by Toddy Dev Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 177.145.34.247:28015 is where it lives.
Getting in
How do I join Toddy Dev Server?
To connect directly, open Rust's console with F1 and type client.connect 177.145.34.247:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.