Toddy Dev Server
Offline 177.145.35.71:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Toddy Dev Server rank against other Rust servers?
The last seven days of player hours place Toddy Dev Server at #15,326, within the top 69% of all ranked servers.
How busy is Toddy Dev Server?
At this count Toddy Dev Server is offline, with its last sighting 4 days 5 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on Toddy Dev Server mean?
These are the tags Toddy Dev Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Toddy Dev Server?
These Rust Population lists include Toddy Dev Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on Toddy Dev Server?
The record holds too few of Toddy Dev Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 5 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Toddy Dev Server?
No gather rate appears in the name of Toddy Dev Server. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Toddy Dev Server run?
Rust network protocol 2635 and build 168909 on Linux is what Toddy Dev Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Toddy Dev Server online, and how reliable is it?
Currently offline, Toddy Dev Server was last seen 4 days 5 hours ago. It was up 0% of the time over the last 3 full days, 0 out of 72 hours. The first sighting by Rust Population was on 25 October 2026.
Where is Toddy Dev Server located?
Nothing published by Toddy Dev Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 177.145.35.71:28015.
How to join
How do I join Toddy Dev Server?
Either enter client.connect 177.145.35.71:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.