Rust PopulationField survey · Rust servers
Observing 50,509 players 11,676 servers 3,178 with someone on 130 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,497habitat unknownfirst seen 21 Sep 2026

Toddy Cinematic Server

Offline 177.145.36.146:28025 checked 37d ago

vanillamoddedcarbon

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,497
top 67%
Last wipe
37d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 02:45 UTC37d ago 1 – running 1
Mon 21 Sep, 20:16 UTC37d ago 2 – 0.3 days 0
Mon 21 Sep, 14:09 UTC37d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Toddy Cinematic Server rank against other Rust servers?

Over the past week it ranks #15,497 for player hours, which puts Toddy Cinematic Server in the top 67% of all ranked servers.

How busy is Toddy Cinematic Server?

At this count Toddy Cinematic Server is offline, with its last sighting 37 days 1 hours ago.

Tags

What do the server tags on Toddy Cinematic Server mean?

What the game's server browser reads from Toddy Cinematic Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Toddy Cinematic Server?

These Rust Population lists include Toddy Cinematic Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Toddy Cinematic Server?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Toddy Cinematic Server?

Irregular times are when Toddy Cinematic Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 37 days 3 hours ago the current world was made.

Settings

What are the rules and settings on Toddy Cinematic Server?

No gather rate appears in the name of Toddy Cinematic Server. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Toddy Cinematic Server run?

Rust network protocol 2633 and build 164530 on Linux is what Toddy Cinematic Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Toddy Cinematic Server online, and how reliable is it?

Offline at the moment, Toddy Cinematic Server was last seen 37 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 21 September 2026, Rust Population saw it for the first time.

Where is Toddy Cinematic Server located?

A region is not published by Toddy Cinematic Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 177.145.36.146:28025.

Getting in

How do I join Toddy Cinematic Server?

To connect directly, open Rust's console with F1 and type client.connect 177.145.36.146:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs164530
Build This server runs game build 164530.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.