Marte6 Server
Offline 177.22.166.34:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Marte6 Server rank against other Rust servers?
By player hours over the last seven days, Marte6 Server places at #14,220, within the top 66% of ranked servers.
How busy is Marte6 Server?
We have no live count for Marte6 Server right now. It was last seen 13 days 17 hours ago.
Lists and tags
What do the server tags on Marte6 Server mean?
The game's server browser reads the tags Marte6 Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Marte6 Server?
These Rust Population lists include Marte6 Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Marte6 Server?
Its rhythm cannot be told yet: too few of Marte6 Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 23 days 1 hours ago.
Map and rules
Which map does Marte6 Server run?
The map on Marte6 Server is procedural, made by the game.
What are the rules and settings on Marte6 Server?
Nothing in Marte6 Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Marte6 Server run?
Rust network protocol 2634 and build 167781 on Windows is what Marte6 Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Marte6 Server online, and how reliable is it?
We last saw Marte6 Server 13 days 17 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 October 2026, Rust Population saw it for the first time.
Where is Marte6 Server located?
Nothing published by Marte6 Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 177.22.166.34:28015.
Getting in
How do I join Marte6 Server?
Open the console with F1 in Rust and enter client.connect 177.22.166.34:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.