Marte6 Server
Offline 177.22.167.66:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Marte6 Server rank against other Rust servers?
Over the past week it ranks #14,463 for player hours, which puts Marte6 Server in the top 66% of all ranked servers.
How busy is Marte6 Server?
Marte6 Server is offline at this count; we last saw it 12 days 19 hours ago.
Tags
What do the server tags on Marte6 Server mean?
What the game's server browser reads from Marte6 Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Marte6 Server?
On Rust Population, Marte6 Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Marte6 Server?
Its rhythm cannot be told yet: too few of Marte6 Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 2 hours ago the current world was made.
Map and rules
Which map does Marte6 Server run?
The map on Marte6 Server is procedural, made by the game.
What are the rules and settings on Marte6 Server?
No gather rate appears in the name of Marte6 Server. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Marte6 Server run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Marte6 Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Marte6 Server online, and how reliable is it?
We last saw Marte6 Server 12 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 14 October 2026.
Where is Marte6 Server located?
A region is not published by Marte6 Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 177.22.167.66:28015 is where it lives.
How to join
How do I join Marte6 Server?
To connect directly, open Rust's console with F1 and type client.connect 177.22.167.66:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.