My Carbon Test Server
Offline 177.27.224.97:28505 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Carbon Test Server rank against other Rust servers?
Over the past week it ranks #16,859 for player hours, which puts My Carbon Test Server in the top 71% of all ranked servers.
How busy is My Carbon Test Server?
At this count My Carbon Test Server is offline, with its last sighting 29 days 21 hours ago.
Tags
What do the server tags on My Carbon Test Server mean?
What the game's server browser reads from My Carbon Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Carbon Test Server?
These Rust Population lists include My Carbon Test Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My Carbon Test Server?
The record holds too few of My Carbon Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 29 days 21 hours ago.
Map and rules
Which map does My Carbon Test Server run?
My Carbon Test Server uses a map the game generates: procedural.
What are the rules and settings on My Carbon Test Server?
The name tells you nothing about gather rates: My Carbon Test Server states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Carbon Test Server run?
The setup is Rust network protocol 2633 and build 163207 on Windows for My Carbon Test Server. Steam updates your game automatically, but you need the same protocol to join.
Is My Carbon Test Server online, and how reliable is it?
Currently offline, My Carbon Test Server was last seen 29 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 29 September 2026.
Where is My Carbon Test Server located?
No region is published by My Carbon Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 177.27.224.97:28505.
How to join
How do I join My Carbon Test Server?
Open the console with F1 in Rust and enter client.connect 177.27.224.97:28505. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.