World2057 - Teste isolado
Offline 177.37.237.25:1252 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does World2057 - Teste isolado rank against other Rust servers?
By player hours over the last seven days, World2057 - Teste isolado places at #12,905, within the top 60% of ranked servers.
How busy is World2057 - Teste isolado?
World2057 - Teste isolado is offline at this count; we last saw it 13 days 22 hours ago.
Lists and tags
What do the server tags on World2057 - Teste isolado mean?
The game's server browser reads the tags World2057 - Teste isolado publishes: mp2 (Max players): The server has 2 slots; v1252 (Protocol): The protocol is 1252; a different version will not connect; modded (Modded): This server appears under Modded because plugins or settings alter the game; oxide (Oxide): The plugin framework Oxide (uMod) runs on this server; procsd234 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; procsz3000 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include World2057 - Teste isolado?
These Rust Population lists include World2057 - Teste isolado: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded.
Wipe schedule
What is the wipe schedule on World2057 - Teste isolado?
Too few wipes are on record for World2057 - Teste isolado to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too.
Map and rules
Which map does World2057 - Teste isolado run?
World2057 - Teste isolado uses a map the game generates: procedural.
What are the rules and settings on World2057 - Teste isolado?
The name tells you nothing about gather rates: World2057 - Teste isolado states none. The group limit goes unstated. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does World2057 - Teste isolado run?
On Windows, World2057 - Teste isolado runs Rust network protocol 1252. Your game needs the same protocol to join; Steam takes care of updating it.
Is World2057 - Teste isolado online, and how reliable is it?
We last saw World2057 - Teste isolado 13 days 22 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 October 2026, Rust Population saw it for the first time.
Where is World2057 - Teste isolado located?
A region is not published by World2057 - Teste isolado. Rust Population does not look up where the machine stands; it shows where the server says it is. 177.37.237.25:1252 is where it lives.
How to join
How do I join World2057 - Teste isolado?
Either enter client.connect 177.37.237.25:1252 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.