WipeAddon restart validation
Offline 178.115.64.115:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:35 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does WipeAddon restart validation rank against other Rust servers?
The last seven days of player hours place WipeAddon restart validation at #15,346, within the top 71% of all ranked servers.
How busy is WipeAddon restart validation?
We have no live count for WipeAddon restart validation right now. It was last seen 14 days 10 hours ago.
Lists and tags
What do the server tags on WipeAddon restart validation mean?
What the game's server browser reads from WipeAddon restart validation is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include WipeAddon restart validation?
WipeAddon restart validation appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on WipeAddon restart validation?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on WipeAddon restart validation?
The record holds too few of WipeAddon restart validation's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 14 days 10 hours ago the current world was made.
Settings
What are the rules and settings on WipeAddon restart validation?
The name tells you nothing about gather rates: WipeAddon restart validation states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does WipeAddon restart validation run?
On Windows, WipeAddon restart validation runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is WipeAddon restart validation online, and how reliable is it?
We last saw WipeAddon restart validation 14 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 October 2026.
Where is WipeAddon restart validation located?
No region is published by WipeAddon restart validation. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 178.115.64.115:28015 is where it lives.
Getting in
How do I join WipeAddon restart validation?
Open the console with F1 in Rust and enter client.connect 178.115.64.115:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.