Rust Oxide Dev - Local
Offline 178.120.10.137:28115 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Oxide Dev - Local rank against other Rust servers?
Over the past week it ranks #15,129 for player hours, which puts Rust Oxide Dev - Local in the top 70% of all ranked servers.
How busy is Rust Oxide Dev - Local?
At this count Rust Oxide Dev - Local is offline, with its last sighting 13 days 15 hours ago.
Lists and tags
What do the server tags on Rust Oxide Dev - Local mean?
The game's server browser reads the tags Rust Oxide Dev - Local publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Oxide Dev - Local?
These Rust Population lists include Rust Oxide Dev - Local: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Rust Oxide Dev - Local?
Its rhythm cannot be told yet: too few of Rust Oxide Dev - Local's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 1 hours ago the current world was made.
Map and rules
Which map does Rust Oxide Dev - Local run?
The map on Rust Oxide Dev - Local is procedural, made by the game.
What are the rules and settings on Rust Oxide Dev - Local?
Nothing in Rust Oxide Dev - Local's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rust Oxide Dev - Local run?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rust Oxide Dev - Local online, and how reliable is it?
Currently offline, Rust Oxide Dev - Local was last seen 13 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 October 2026, Rust Population saw it for the first time.
Where is Rust Oxide Dev - Local located?
A region is not published by Rust Oxide Dev - Local. Rust Population does not look up where the machine stands; it shows where the server says it is. 178.120.10.137:28115 is where it lives.
Getting in
How do I join Rust Oxide Dev - Local?
Either enter client.connect 178.120.10.137:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.