popkazov
Offline 178.136.111.17:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does popkazov rank against other Rust servers?
The last seven days of player hours place popkazov at #13,797, within the top 61% of all ranked servers.
How busy is popkazov?
At this count popkazov is offline, with its last sighting 22 days 9 hours ago.
Lists and tags
What do the server tags on popkazov mean?
The game's server browser reads the tags popkazov publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include popkazov?
These Rust Population lists include popkazov: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on popkazov?
Too few wipes are on record for popkazov to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 22 days 11 hours ago.
Map and rules
Which map does popkazov run?
popkazov uses a map the game generates: procedural.
What are the rules and settings on popkazov?
The name tells you nothing about gather rates: popkazov states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does popkazov run?
The setup is Rust network protocol 2634 and build 166652 on Windows for popkazov. Your game needs the same protocol to join; Steam takes care of updating it.
Is popkazov online, and how reliable is it?
Currently offline, popkazov was last seen 22 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 5 October 2026, Rust Population saw it for the first time.
Where is popkazov located?
Nothing published by popkazov states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 178.136.111.17:28015.
How to join
How do I join popkazov?
To connect directly, open Rust's console with F1 and type client.connect 178.136.111.17:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.