DeathTerror Cinematic Local
Offline 178.136.46.166:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:15 UTC25d ago | 1 | – | running | 0 |
| Thu 24 Sep, 11:32 UTC34d ago | 1 | held half | 9.1 days | 0 |
| Sun 20 Sep, 22:48 UTC38d ago | 1 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DeathTerror Cinematic Local rank against other Rust servers?
Over the past week it ranks #11,442 for player hours, which puts DeathTerror Cinematic Local in the top 53% of all ranked servers.
How busy is DeathTerror Cinematic Local?
At this count DeathTerror Cinematic Local is offline, with its last sighting 13 days 11 hours ago.
Lists and tags
What do the server tags on DeathTerror Cinematic Local mean?
What the game's server browser reads from DeathTerror Cinematic Local is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DeathTerror Cinematic Local?
These Rust Population lists include DeathTerror Cinematic Local: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on DeathTerror Cinematic Local?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on DeathTerror Cinematic Local?
There is no next wipe to predict: DeathTerror Cinematic Local wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 10 hours ago.
Settings
Which map does DeathTerror Cinematic Local run?
A procedural map, generated by the game, is in use on DeathTerror Cinematic Local.
What are the rules and settings on DeathTerror Cinematic Local?
Nothing in DeathTerror Cinematic Local's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does DeathTerror Cinematic Local run?
Rust network protocol 2634 and build 166652 on Windows is what DeathTerror Cinematic Local uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is DeathTerror Cinematic Local online, and how reliable is it?
We last saw DeathTerror Cinematic Local 13 days 11 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 20 September 2026.
Where is DeathTerror Cinematic Local located?
A region is not published by DeathTerror Cinematic Local. Rust Population does not look up where the machine stands; it shows where the server says it is. 178.136.46.166:28015 is where it lives.
How to join
How do I join DeathTerror Cinematic Local?
Open the console with F1 in Rust and enter client.connect 178.136.46.166:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.