Rust PopulationField survey · Rust servers
Observing 39,326 players 11,626 servers 2,997 with someone on 98 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,088habitat unknownfirst seen 13 Sep 2026

My Rust server | Powered by AMP

Online 178.143.12.37:28015 checked 7m ago

moddedoxide

Measurements

Players now
0/ 1000
0% full
7-day average
0
peak 1
Rank
#14,088
top 63%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Mon 5 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:32 UTC22d ago 3 – running 0
Sun 27 Sep, 13:36 UTC30d ago 2 halved by day 5 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

Over the past week it ranks #14,088 for player hours, which puts My Rust server | Powered by AMP in the top 63% of all ranked servers.

How busy is My Rust server | Powered by AMP?

My Rust server | Powered by AMP holds 0 players at the moment, out of 1,000 slots. Seven days of counting give an average of 0 players and a peak of 1.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

What the game's server browser reads from My Rust server | Powered by AMP is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): You can join up to 1,000 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include My Rust server | Powered by AMP?

These Rust Population lists include My Rust server | Powered by AMP: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on My Rust server | Powered by AMP?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 28 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 22 days 13 hours ago, that is how long the current world has stood.

Settings

Which map does My Rust server | Powered by AMP run?

The map on My Rust server | Powered by AMP is procedural, made by the game.

What are the rules and settings on My Rust server | Powered by AMP?

Nothing in My Rust server | Powered by AMP's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.

Is My Rust server | Powered by AMP online, and how reliable is it?

Right now, My Rust server | Powered by AMP is online. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is My Rust server | Powered by AMP located?

A region is not published by My Rust server | Powered by AMP. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 178.143.12.37:28015 is where it lives.

How to join

How do I join My Rust server | Powered by AMP?

Either enter client.connect 178.143.12.37:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1000
Max players You can join up to 1,000 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.