Skins
Offline 178.155.23.114:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Skins rank against other Rust servers?
Over the past week it ranks #15,334 for player hours, which puts Skins in the top 64% of all ranked servers.
How busy is Skins?
We have no live count for Skins right now. It was last seen 28 days 14 hours ago.
Tags
What do the server tags on Skins mean?
These are the tags Skins publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Skins?
Skins appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Skins?
Its rhythm cannot be told yet: too few of Skins's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 49 days 18 hours ago, that is how long the current world has stood.
Settings
Which map does Skins run?
A procedural map, generated by the game, is in use on Skins.
What are the rules and settings on Skins?
No gather rate appears in the name of Skins. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Skins run?
Rust network protocol 2633 and build 165217 on Windows is what Skins uses. Steam updates your game automatically, but you need the same protocol to join.
Is Skins online, and how reliable is it?
We last saw Skins 28 days 14 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 29 September 2026.
Where is Skins located?
A region is not published by Skins. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 178.155.23.114:28015.
Getting in
How do I join Skins?
To connect directly, open Rust's console with F1 and type client.connect 178.155.23.114:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.