cpstest
Offline 178.155.23.59:28215 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does cpstest rank against other Rust servers?
By player hours over the last seven days, cpstest places at #15,423, within the top 69% of ranked servers.
How busy is cpstest?
cpstest is offline at this count; we last saw it 5 days 23 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on cpstest mean?
The game's server browser reads the tags cpstest publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include cpstest?
On Rust Population, cpstest is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on cpstest?
Its rhythm cannot be told yet: too few of cpstest's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does cpstest run?
A procedural map, generated by the game, is in use on cpstest.
What are the rules and settings on cpstest?
Nothing in cpstest's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does cpstest run?
Rust network protocol 2634 and build 167781 on Windows is what cpstest uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is cpstest online, and how reliable is it?
Offline at the moment, cpstest was last seen 5 days 23 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. On 22 October 2026, Rust Population saw it for the first time.
Where is cpstest located?
No region is published by cpstest. Rust Population does not look up where the machine stands; it shows where the server says it is. 178.155.23.59:28215 is where it lives.
How to join
How do I join cpstest?
To connect directly, open Rust's console with F1 and type client.connect 178.155.23.59:28215; or press Launch Rust on this page and Steam opens Rust and joins for you.