Server name on in-game server list
Offline 178.155.51.147:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Server name on in-game server list rank against other Rust servers?
By player hours over the last seven days, Server name on in-game server list places at #13,849, within the top 61% of ranked servers.
How busy is Server name on in-game server list?
Server name on in-game server list is offline at this count; we last saw it 24 days 12 hours ago.
Tags
What do the server tags on Server name on in-game server list mean?
The game's server browser reads the tags Server name on in-game server list publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Server name on in-game server list?
Server name on in-game server list appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Server name on in-game server list?
The record holds too few of Server name on in-game server list's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does Server name on in-game server list run?
A procedural map, generated by the game, is in use on Server name on in-game server list.
What are the rules and settings on Server name on in-game server list?
Nothing in Server name on in-game server list's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Server name on in-game server list run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Server name on in-game server list. Your game needs the same protocol to join; Steam takes care of updating it.
Is Server name on in-game server list online, and how reliable is it?
We last saw Server name on in-game server list 24 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.
Where is Server name on in-game server list located?
A region is not published by Server name on in-game server list. Rust Population does not look up where the machine stands; it shows where the server says it is. 178.155.51.147:28015 is where it lives.
How to join
How do I join Server name on in-game server list?
Either enter client.connect 178.155.51.147:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.