ScoobyDooRUST
Offline 178.176.151.150:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:55 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ScoobyDooRUST rank against other Rust servers?
By player hours over the last seven days, ScoobyDooRUST places at #15,267, within the top 71% of ranked servers.
How busy is ScoobyDooRUST?
ScoobyDooRUST is offline at this count; we last saw it 14 days 21 hours ago.
Tags
What do the server tags on ScoobyDooRUST mean?
The game's server browser reads the tags ScoobyDooRUST publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ScoobyDooRUST?
On Rust Population, ScoobyDooRUST is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on ScoobyDooRUST?
Across its recent wipes the busiest crowds averaged 1 players. 19 hours after the latest wipe the crowd peaked.
What is the wipe schedule on ScoobyDooRUST?
The record holds too few of ScoobyDooRUST's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 15 days 21 hours ago.
Map and rules
Which map does ScoobyDooRUST run?
The map on ScoobyDooRUST is procedural, made by the game.
What are the rules and settings on ScoobyDooRUST?
No gather rate appears in the name of ScoobyDooRUST. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does ScoobyDooRUST run?
On Windows, ScoobyDooRUST runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam updates it for you.
Is ScoobyDooRUST online, and how reliable is it?
We last saw ScoobyDooRUST 14 days 21 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 October 2026.
Where is ScoobyDooRUST located?
A region is not published by ScoobyDooRUST. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 178.176.151.150:28015.
Getting in
How do I join ScoobyDooRUST?
Either enter client.connect 178.176.151.150:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.