Season4
Offline 178.178.240.244:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Season4 rank against other Rust servers?
By player hours over the last seven days, Season4 places at #14,402, within the top 65% of ranked servers.
How busy is Season4?
At this count Season4 is offline, with its last sighting 16 days 13 hours ago.
Lists and tags
What do the server tags on Season4 mean?
These are the tags Season4 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Season4?
These Rust Population lists include Season4: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Season4?
Its rhythm cannot be told yet: too few of Season4's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does Season4 run?
A procedural map, generated by the game, is in use on Season4.
What are the rules and settings on Season4?
No gather rate appears in the name of Season4. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Season4 run?
On Windows, Season4 runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is Season4 online, and how reliable is it?
Offline at the moment, Season4 was last seen 16 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 11 October 2026.
Where is Season4 located?
A region is not published by Season4. The location a server claims is what Rust Population shows, not the place where the machine stands. 178.178.240.244:28015 is where it lives.
Getting in
How do I join Season4?
Open the console with F1 in Rust and enter client.connect 178.178.240.244:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.