TEST
Offline 178.178.94.57:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
By player hours over the last seven days, TEST places at #15,467, within the top – of ranked servers.
How busy is TEST?
TEST is offline at this count; we last saw it 37 days 12 hours ago.
Lists and tags
What do the server tags on TEST mean?
These are the tags TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs160556 (Build): The game build is 160556; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST?
TEST appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on TEST?
Its rhythm cannot be told yet: too few of TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 37 days 13 hours ago.
Settings
Which map does TEST run?
TEST uses a map the game generates: procedural.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TEST run?
On Windows, TEST runs Rust network protocol 2632 and build 160556. The protocol must match for you to join, and Steam updates it for you.
Is TEST online, and how reliable is it?
Offline at the moment, TEST was last seen 37 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 20 September 2026.
Where is TEST located?
No region is published by TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. 178.178.94.57:28015 is where it lives.
Getting in
How do I join TEST?
Open the console with F1 in Rust and enter client.connect 178.178.94.57:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.