Event Test Server
Offline 178.208.102.192:28035 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:09 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Event Test Server rank against other Rust servers?
The last seven days of player hours place Event Test Server at #15,348, within the top 69% of all ranked servers.
How busy is Event Test Server?
Event Test Server is offline at this count; we last saw it 6 days 6 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Event Test Server mean?
What the game's server browser reads from Event Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Event Test Server?
On Rust Population, Event Test Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Event Test Server?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Event Test Server?
The record holds too few of Event Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 6 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does Event Test Server run?
The map on Event Test Server is procedural, made by the game.
What are the rules and settings on Event Test Server?
The name tells you nothing about gather rates: Event Test Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Event Test Server run?
The setup is Rust network protocol 2634 and build 167398 on Windows for Event Test Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Event Test Server online, and how reliable is it?
We last saw Event Test Server 6 days 6 hours ago, and it is offline now. Over the last 5 full days, 0 of 120 hours were online, or 0%. It was first seen by Rust Population on 22 October 2026.
Where is Event Test Server located?
A region is not published by Event Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 178.208.102.192:28035.
How to join
How do I join Event Test Server?
Open the console with F1 in Rust and enter client.connect 178.208.102.192:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.