Rust PopulationField survey · Rust servers
Observing 90,153 players 11,869 servers 3,832 with someone on 374 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,665habitat unknownfirst seen 13 Sep 2026

Odesa

Online 178.212.192.247:28015 checked 9m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
1
peak 3
Rank
#4,665
top 21%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75116:0020:0010:0014:0009:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:06 UTC3d ago 1 – running 0
Fri 23 Oct, 11:34 UTC6d ago 1 held half 2.2 days 1
Wed 21 Oct, 21:58 UTC7d ago 3 – 1.6 days 0
Tue 20 Oct, 10:10 UTC9d ago 2 – 1.5 days 0
Fri 2 Oct, 11:42 UTC27d ago 1 held half 17.9 days 1
Fri 2 Oct, 05:26 UTC27d ago 1 – 0.3 days 0
Thu 1 Oct, 20:05 UTC FW27d ago 2 – 0.4 days 0
Fri 18 Sep, 18:50 UTC40d ago 1 held half 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Odesa rank against other Rust servers?

By player hours over the last seven days, Odesa places at #4,665, within the top 21% of ranked servers.

How busy is Odesa?

The count reads 0 players on Odesa, which has 10 slots. Averaged over seven days, it drew 1 players and reached a peak of 3. Look at the last 48 hours and 17:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on Odesa mean?

What the game's server browser reads from Odesa is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Odesa?

These Rust Population lists include Odesa: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Odesa?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Odesa?

Irregular times are when Odesa wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 23 hours ago the current world was made.

Map and rules

Which map does Odesa run?

Odesa uses a map the game generates: procedural.

What are the rules and settings on Odesa?

The name tells you nothing about gather rates: Odesa states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Odesa run?

Rust network protocol 2635 and build 168909 on Windows is what Odesa uses. The protocol must match for you to join, and Steam updates it for you.

Is Odesa online, and how reliable is it?

You will find Odesa online now. Over the last 7 full days, 103 of 168 hours were online, or 61%. The first sighting by Rust Population was on 13 September 2026.

Where is Odesa located?

Nothing published by Odesa states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 178.212.192.247:28015 is where it lives.

How to join

How do I join Odesa?

Open the console with F1 in Rust and enter client.connect 178.212.192.247:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.