Local server 261
Offline 178.213.4.24:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local server 261 rank against other Rust servers?
By player hours over the last seven days, Local server 261 places at #16,009, within the top 71% of ranked servers.
How busy is Local server 261?
At this count Local server 261 is offline, with its last sighting 23 days 17 hours ago.
Lists and tags
What do the server tags on Local server 261 mean?
What the game's server browser reads from Local server 261 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; v2332 (Protocol): To join, your game must match protocol 2332; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): This server appears under Modded because plugins or settings alter the game; h955eb6e7 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; stok (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local server 261?
These Rust Population lists include Local server 261: Modded Rust servers, counted. Filter the server list by Type: Modded and it will show up.
Wipe schedule
What is the wipe schedule on Local server 261?
Too few wipes are on record for Local server 261 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days ago the current world was made.
Map and rules
Which map does Local server 261 run?
The map on Local server 261 is procedural, made by the game.
What are the rules and settings on Local server 261?
The name tells you nothing about gather rates: Local server 261 states none. No group limit is published. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Local server 261 run?
The setup is Rust network protocol 2332 on Windows for Local server 261. The protocol must match for you to join, and Steam updates it for you.
Is Local server 261 online, and how reliable is it?
Offline at the moment, Local server 261 was last seen 23 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 4 October 2026, Rust Population saw it for the first time.
Where is Local server 261 located?
A region is not published by Local server 261. The location a server claims is what Rust Population shows, not the place where the machine stands. 178.213.4.24:28015 is where it lives.
Getting in
How do I join Local server 261?
To connect directly, open Rust's console with F1 and type client.connect 178.213.4.24:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.