FPV TEST SERVER
Offline 178.214.101.31:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:54 UTC26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 16:17 UTC27d ago | 2 | – | 0.7 days | 1 |
| Thu 1 Oct, 09:24 UTC27d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does FPV TEST SERVER rank against other Rust servers?
By player hours over the last seven days, FPV TEST SERVER places at #14,962, within the top 67% of ranked servers.
How busy is FPV TEST SERVER?
We have no live count for FPV TEST SERVER right now. It was last seen 22 days 16 hours ago.
Lists and tags
What do the server tags on FPV TEST SERVER mean?
What the game's server browser reads from FPV TEST SERVER is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include FPV TEST SERVER?
FPV TEST SERVER appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on FPV TEST SERVER?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 8 hours into the latest wipe.
What is the wipe schedule on FPV TEST SERVER?
There is no next wipe to predict: FPV TEST SERVER wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 17 hours ago.
Map and rules
Which map does FPV TEST SERVER run?
A procedural map, generated by the game, is in use on FPV TEST SERVER.
What are the rules and settings on FPV TEST SERVER?
No gather rate appears in the name of FPV TEST SERVER. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does FPV TEST SERVER run?
The setup is Rust network protocol 2634 and build 166586 on Windows for FPV TEST SERVER. The protocol must match for you to join, and Steam updates it for you.
Is FPV TEST SERVER online, and how reliable is it?
Currently offline, FPV TEST SERVER was last seen 22 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 25 September 2026.
Where is FPV TEST SERVER located?
Nothing published by FPV TEST SERVER states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 178.214.101.31:28015.
How to join
How do I join FPV TEST SERVER?
Either enter client.connect 178.214.101.31:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.