Skins
Offline 178.216.70.20:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Skins rank against other Rust servers?
The last seven days of player hours place Skins at #15,984, within the top 71% of all ranked servers.
How busy is Skins?
We have no live count for Skins right now. It was last seen 21 days 10 hours ago.
Tags
What do the server tags on Skins mean?
What the game's server browser reads from Skins is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Skins?
These Rust Population lists include Skins: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Skins?
The record holds too few of Skins's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 11 hours ago the current world was made.
Map and rules
Which map does Skins run?
The map on Skins is procedural, made by the game.
What are the rules and settings on Skins?
Nothing in Skins's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Skins run?
On Windows, Skins runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is Skins online, and how reliable is it?
We last saw Skins 21 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 6 October 2026, Rust Population saw it for the first time.
Where is Skins located?
Nothing published by Skins states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 178.216.70.20:28015.
How to join
How do I join Skins?
Either enter client.connect 178.216.70.20:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.