4ce's private server
Offline 178.227.88.245:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 4ce's private server rank against other Rust servers?
By player hours over the last seven days, 4ce's private server places at #16,955, within the top 71% of ranked servers.
How busy is 4ce's private server?
At this count 4ce's private server is offline, with its last sighting 30 days 5 hours ago.
Tags
What do the server tags on 4ce's private server mean?
What the game's server browser reads from 4ce's private server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 4ce's private server?
These Rust Population lists include 4ce's private server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on 4ce's private server?
Its rhythm cannot be told yet: too few of 4ce's private server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 83 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does 4ce's private server run?
The map on 4ce's private server is procedural, made by the game.
What are the rules and settings on 4ce's private server?
No gather rate appears in the name of 4ce's private server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does 4ce's private server run?
Rust network protocol 2631 and build 158240 on Windows is what 4ce's private server uses. The protocol must match for you to join, and Steam updates it for you.
Is 4ce's private server online, and how reliable is it?
We last saw 4ce's private server 30 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 27 September 2026.
Where is 4ce's private server located?
No region is published by 4ce's private server. The location a server claims is what Rust Population shows, not the place where the machine stands. 178.227.88.245:28015 is where it lives.
How to join
How do I join 4ce's private server?
To connect directly, open Rust's console with F1 and type client.connect 178.227.88.245:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.