Test server
Offline 178.46.87.102:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test server rank against other Rust servers?
The last seven days of player hours place Test server at #16,275, within the top 69% of all ranked servers.
How busy is Test server?
At this count Test server is offline, with its last sighting 27 days 7 hours ago.
Lists and tags
What do the server tags on Test server mean?
These are the tags Test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test server?
On Rust Population, Test server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Test server?
The record holds too few of Test server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 85 days 13 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Test server?
No gather rate appears in the name of Test server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test server run?
On Windows, Test server runs Rust network protocol 2633 and build 163207. Steam updates your game automatically, but you need the same protocol to join.
Is Test server online, and how reliable is it?
Currently offline, Test server was last seen 27 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.
Where is Test server located?
A region is not published by Test server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 178.46.87.102:28015.
How to join
How do I join Test server?
Either enter client.connect 178.46.87.102:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.