Rust PopulationField survey · Rust servers
Observing 39,799 players 11,618 servers 2,961 with someone on 88 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,132habitat unknownfirst seen 19 Oct 2026

DeptyZ Testing

Offline 178.55.161.163:28015 checked 9d ago

moddedoxide

Measurements

Players now
2/ 2
= 1 player
100% full
7-day average
0
peak –
Rank
#12,132
top 55%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 20:51 UTC9d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does DeptyZ Testing rank against other Rust servers?

The last seven days of player hours place DeptyZ Testing at #12,132, within the top 55% of all ranked servers.

How busy is DeptyZ Testing?

DeptyZ Testing is offline at this count; we last saw it 9 days 8 hours ago.

Lists and tags

What do the server tags on DeptyZ Testing mean?

What the game's server browser reads from DeptyZ Testing is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include DeptyZ Testing?

On Rust Population, DeptyZ Testing is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on DeptyZ Testing?

The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on DeptyZ Testing?

The record holds too few of DeptyZ Testing's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 9 days 9 hours ago, that is how long the current world has stood.

Settings

Which map does DeptyZ Testing run?

DeptyZ Testing uses a map the game generates: procedural.

What are the rules and settings on DeptyZ Testing?

The name tells you nothing about gather rates: DeptyZ Testing states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does DeptyZ Testing run?

The setup is Rust network protocol 2634 and build 167781 on Windows for DeptyZ Testing. Steam updates your game automatically, but you need the same protocol to join.

Is DeptyZ Testing online, and how reliable is it?

We last saw DeptyZ Testing 9 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 October 2026, Rust Population saw it for the first time.

Where is DeptyZ Testing located?

Nothing published by DeptyZ Testing states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 178.55.161.163:28015 is where it lives.

How to join

How do I join DeptyZ Testing?

To connect directly, open Rust's console with F1 and type client.connect 178.55.161.163:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.