STALKER PvE
Offline 178.64.107.28:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does STALKER PvE rank against other Rust servers?
Over the past week it ranks #15,963 for player hours, which puts STALKER PvE in the top 71% of all ranked servers.
How busy is STALKER PvE?
We have no live count for STALKER PvE right now. It was last seen 22 days 1 hours ago.
Lists and tags
What do the server tags on STALKER PvE mean?
What the game's server browser reads from STALKER PvE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include STALKER PvE?
On Rust Population, STALKER PvE is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on STALKER PvE?
The record holds too few of STALKER PvE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 14 hours ago.
Settings
What are the rules and settings on STALKER PvE?
The name tells you nothing about gather rates: STALKER PvE states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does STALKER PvE run?
The setup is Rust network protocol 2634 and build 166494 on Windows for STALKER PvE. Steam updates your game automatically, but you need the same protocol to join.
Is STALKER PvE online, and how reliable is it?
We last saw STALKER PvE 22 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 5 October 2026, Rust Population saw it for the first time.
Where is STALKER PvE located?
Nothing published by STALKER PvE states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 178.64.107.28:28015 is where it lives.
Getting in
How do I join STALKER PvE?
To connect directly, open Rust's console with F1 and type client.connect 178.64.107.28:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.