Rulet-TOP
Offline 178.65.90.218:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rulet-TOP rank against other Rust servers?
By player hours over the last seven days, Rulet-TOP places at #15,465, within the top 71% of ranked servers.
How busy is Rulet-TOP?
At this count Rulet-TOP is offline, with its last sighting 34 days 15 hours ago.
Lists and tags
What do the server tags on Rulet-TOP mean?
What the game's server browser reads from Rulet-TOP is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rulet-TOP?
On Rust Population, Rulet-TOP is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Rulet-TOP?
Its rhythm cannot be told yet: too few of Rulet-TOP's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 34 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rulet-TOP run?
Rulet-TOP uses a map the game generates: procedural.
What are the rules and settings on Rulet-TOP?
No gather rate appears in the name of Rulet-TOP. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rulet-TOP run?
On Windows, Rulet-TOP runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rulet-TOP online, and how reliable is it?
Currently offline, Rulet-TOP was last seen 34 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 23 September 2026, Rust Population saw it for the first time.
Where is Rulet-TOP located?
Nothing published by Rulet-TOP states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 178.65.90.218:28015 is where it lives.
How to join
How do I join Rulet-TOP?
To connect directly, open Rust's console with F1 and type client.connect 178.65.90.218:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.