BedWars Dev
Offline 178.67.155.96:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BedWars Dev rank against other Rust servers?
By player hours over the last seven days, BedWars Dev places at #15,053, within the top 63% of ranked servers.
How busy is BedWars Dev?
BedWars Dev is offline at this count; we last saw it 26 days 15 hours ago.
Lists and tags
What do the server tags on BedWars Dev mean?
The game's server browser reads the tags BedWars Dev publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include BedWars Dev?
On Rust Population, BedWars Dev is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on BedWars Dev?
Too few wipes are on record for BedWars Dev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 3 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on BedWars Dev?
No gather rate appears in the name of BedWars Dev. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does BedWars Dev run?
The setup is Rust network protocol 2633 and build 162929 on Windows for BedWars Dev. Steam updates your game automatically, but you need the same protocol to join.
Is BedWars Dev online, and how reliable is it?
Offline at the moment, BedWars Dev was last seen 26 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.
Where is BedWars Dev located?
No region is published by BedWars Dev. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 178.67.155.96:28015.
Getting in
How do I join BedWars Dev?
Either enter client.connect 178.67.155.96:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.